I found another really cool physics engine for flash. It’s called Box2dFlash and its a port of Erin Catto’s 2D Physics library Box2D. Its open source, written in AS3, and its got a lot of really solid classes. I am going to play around with this and see what I can do with it. APE which is another AS3 open source 2D physics engine is another one that is really good too. Its written and maintained by Alec Cove. I want to compare the two and see which of them is easier to implement, I will have some examples later.
Cya











