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	<title>Scott Rockers&#039; Blog &#187; Box2DFlash</title>
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	<link>http://scottrockers.com/blog</link>
	<description>Website Designer and Developer, Flash, Wordpress, jQuery, and Other Scripts</description>
	<lastBuildDate>Mon, 22 Aug 2011 21:48:12 +0000</lastBuildDate>
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		<title>Box2D Physics Engine for Flash</title>
		<link>http://scottrockers.com/blog/resources/flash-information/box2d-physics-engine-for-flash</link>
		<comments>http://scottrockers.com/blog/resources/flash-information/box2d-physics-engine-for-flash#comments</comments>
		<pubDate>Fri, 16 Jan 2009 17:24:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash Information]]></category>
		<category><![CDATA[Box2DFlash]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.rockerssoft.org/scott/blog/?p=224</guid>
		<description><![CDATA[I found another really cool physics engine for flash.  It&#8217;s called Box2dFlash and its a port of Erin Catto&#8217;s 2D Physics library Box2D.  Its open source, written in AS3, and its got a lot of really solid classes.  I am going to play around with this and see what I can do with it. APE [...]]]></description>
			<content:encoded><![CDATA[<p>I found another really cool physics engine for flash.  It&#8217;s called <a title="Box2DFlash" href="http://box2dflash.sourceforge.net/" target="_blank">Box2dFlash</a> and its a port of Erin Catto&#8217;s 2D Physics library Box2D.  Its open source, written in AS3, and its got a lot of really solid classes.  I am going to play around with this and see what I can do with it. <a title="ActionScript Physics Engine" href="http://www.cove.org/ape/" target="_blank">APE</a> which is another AS3 open source 2D physics engine  is another one that is really good too. Its written and maintained by <a href="http://www.cove.org/">Alec Cove</a>. I want to compare the two and see which of them is easier to implement,  I will have some examples later.</p>
<p>Cya</p>
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